If true, currently visible avatars will be
stored in dictionaries inside
. If false, a new Avatar or Primitive object will be created
each time an object update packet is received
Copy | |
---|---|
Simulator.ObjectAvatars |
Declaration Syntax
C# |
public bool AVATAR_TRACKING
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)