How long to preserve cached data when no
client is connected to a simulator The reason for setting it to
something like 2 minutes is in case a client is running back and
forth between region edges or a sim is comming and going
Declaration Syntax
C# |
public static int SIMULATOR_POOL_TIMEOUT
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)