Rez an object from inventory
Declaration Syntax
C# |
public UUID RequestRezFromInventory( Simulator simulator, Quaternion rotation, Vector3 position, InventoryItem item, UUID groupOwner, UUID queryID, bool rezSelected )
Parameters
- simulator ( Simulator)
- Simulator to place object in
- rotation ( Quaternion)
- Rotation of the object when rezzed
- position ( Vector3)
- Vector of where to place object
- item ( InventoryItem)
- InventoryItem object containing item details
- groupOwner ( UUID)
- UUID of group to own the object
- queryID ( UUID)
- User defined queryID to correlate replies
- rezSelected ( Boolean)
- If set to true, the CreateSelected flag will be set on the rezzed object
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)