OpenMetaverse Protocol Library Developers API Documentation
ClickObject Method (simulator, localID, uvCoord, stCoord, faceIndex, position, normal, binormal)
NamespacesOpenMetaverseObjectManagerClickObject(Simulator, UInt32, Vector3, Vector3, Int32, Vector3, Vector3, Vector3)
Perform a click action (Grab) on a single object
Declaration Syntax
C#
public 
void 
ClickObject(
        
Simulator 
simulator,
        
uint 
localID,
        
Vector3 
uvCoord,
        
Vector3 
stCoord,
        
int 
faceIndex,
        
Vector3 
position,
        
Vector3 
normal,
        
Vector3 
binormal
)
Parameters
simulator ( Simulator)
The Simulatorthe object is located
localID ( UInt32)
The Local ID of the object
uvCoord ( Vector3)
The texture coordinates to touch
stCoord ( Vector3)
The surface coordinates to touch
faceIndex ( Int32)
The face of the position to touch
position ( Vector3)
The region coordinates of the position to touch
normal ( Vector3)
The surface normal of the position to touch (A normal is a vector perpindicular to the surface)
binormal ( Vector3)
The surface binormal of the position to touch (A binormal is a vector tangen to the surface pointing along the U direction of the tangent space

Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)