OpenMetaverse Protocol Library Developers API Documentation
DetachObjects Method (simulator, localIDs)
NamespacesOpenMetaverseObjectManagerDetachObjects(Simulator, List < (Of < <' ( UInt32 > ) > > ) )
Detach an object from yourself
Declaration Syntax
C#
public 
void 
DetachObjects(
        
Simulator 
simulator,
        
List<
uint> 
localIDs
)
Parameters
simulator ( Simulator)
A reference to the object where the objects reside This will always be the simulator the avatar is currently in
localIDs ( List < (Of < ( <' UInt32 > ) > ) > )
An array which contains the IDs of the objects to detach
See Also

Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)