Update the properties of an object
Declaration Syntax
Parameters
- localID ( UInt32)
- The Local ID of the object
- physical ( Boolean)
- true to turn the objects physical property on
- temporary ( Boolean)
- true to turn the objects temporary property on
- phantom ( Boolean)
- true to turn the objects phantom property on
- castsShadow ( Boolean)
- true to turn the objects cast shadows property on
- physicsType ( PhysicsShapeType)
- Type of the represetnation prim will have in the physics engine
- density ( Single)
- Density - normal value 1000
- friction ( Single)
- Friction - normal value 0.6
- restitution ( Single)
- Restitution - standard value 0.5
- gravityMultiplier ( Single)
- Gravity multiplier - standar value 1.0
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)