Change the Rotation of an object that is
either a child or a whole linkset
Declaration Syntax
C# |
public void SetRotation( Simulator simulator, uint localID, Quaternion quat, bool childOnly )
Parameters
- simulator ( Simulator)
- A reference to the object where the object resides
- localID ( UInt32)
- The objects ID which is local to the simulator the object is in
- quat ( Quaternion)
- The new scale of the object
- childOnly ( Boolean)
- If true, will change rotation of this prim only, not entire linkset
See Also
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)