Set the sculptie texture and data on an
object
Declaration Syntax
C# |
public void SetSculpt( Simulator simulator, uint localID, Primitive . . :: . . SculptData sculpt )
Parameters
- simulator ( Simulator)
- A reference to the object where the object resides
- localID ( UInt32)
- The objects ID which is local to the simulator the object is in
- sculpt ( Primitive . . :: . . SculptData)
- A object containing the data to set
See Also
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)