Send a Multiple Object Update packet to change
the size, scale or rotation of a primitive
Declaration Syntax
C# |
public void UpdateObject( Simulator simulator, uint localID, Vector3 data, UpdateType type )
Parameters
- simulator ( Simulator)
- A reference to the object where the object resides
- localID ( UInt32)
- The objects ID which is local to the simulator the object is in
- data ( Vector3)
- The new rotation, size, or position of the target object
- type ( UpdateType)
- The flags from the Enum
See Also
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)