OpenMetaverse Protocol Library Developers API Documentation
AgentManager . . :: . . ControlFlags Enumeration
NamespacesOpenMetaverseAgentManagerAgentManager . . :: . . ControlFlags
Used to specify movement actions for your agent
Declaration Syntax
C#
[
FlagsAttribute]
public 
enum 
ControlFlags
Members
Member Description
NONE Empty flag
AGENT_CONTROL_AT_POS Move Forward (SL Keybinding: W/Up Arrow)
AGENT_CONTROL_AT_NEG Move Backward (SL Keybinding: S/Down Arrow)
AGENT_CONTROL_LEFT_POS Move Left (SL Keybinding: Shift-(A/Left Arrow))
AGENT_CONTROL_LEFT_NEG Move Right (SL Keybinding: Shift-(D/Right Arrow))
AGENT_CONTROL_UP_POS Not Flying: Jump/Flying: Move Up (SL Keybinding: E)
AGENT_CONTROL_UP_NEG Not Flying: Croutch/Flying: Move Down (SL Keybinding: C)
AGENT_CONTROL_PITCH_POS Unused
AGENT_CONTROL_PITCH_NEG Unused
AGENT_CONTROL_YAW_POS Unused
AGENT_CONTROL_YAW_NEG Unused
AGENT_CONTROL_FAST_AT ORed with AGENT_CONTROL_AT_* if the keyboard is being used
AGENT_CONTROL_FAST_LEFT ORed with AGENT_CONTROL_LEFT_* if the keyboard is being used
AGENT_CONTROL_FAST_UP ORed with AGENT_CONTROL_UP_* if the keyboard is being used
AGENT_CONTROL_FLY Fly
AGENT_CONTROL_STOP
AGENT_CONTROL_FINISH_ANIM Finish our current animation
AGENT_CONTROL_STAND_UP Stand up from the ground or a prim seat
AGENT_CONTROL_SIT_ON_GROUND Sit on the ground at our current location
AGENT_CONTROL_MOUSELOOK Whether mouselook is currently enabled
AGENT_CONTROL_NUDGE_AT_POS Legacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_AT_NEG Legacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_LEFT_POS Legacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_LEFT_NEG Legacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_UP_POS Legacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_UP_NEG Legacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_TURN_LEFT
AGENT_CONTROL_TURN_RIGHT
AGENT_CONTROL_AWAY Set when the avatar is idled or set to away. Note that the away animation is activated separately from setting this flag
AGENT_CONTROL_LBUTTON_DOWN
AGENT_CONTROL_LBUTTON_UP
AGENT_CONTROL_ML_LBUTTON_DOWN
AGENT_CONTROL_ML_LBUTTON_UP

Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)