OpenMetaverse Protocol Library Developers API Documentation
AgentThrottle Class
NamespacesOpenMetaverseAgentThrottle
Throttles the network traffic for various different traffic types. Access this class through GridClient.Throttle
Declaration Syntax
C#
public 
class 
AgentThrottle
Members
All Members Constructors Methods Properties



Icon Member Description
AgentThrottle(GridClient)
Default constructor, uses a default high total of 1500 KBps (1536000)

AgentThrottle( array< Byte > [] () [] [] , Int32)
Constructor that decodes an existing AgentThrottle packet in to individual values

Asset
Maximum bits per second for downloaded assets

Cloud
Maximum bits per second for LayerData clouds

Land
Maximum bits per second for LayerData terrain

Resend
Maximum bits per second for resending unacknowledged packets

Set () () () ()
Send an AgentThrottle packet to the current server using the current values

Set(Simulator)
Send an AgentThrottle packet to the specified server using the current values

Task
Unknown, includes object data

Texture
Maximum bits per second for textures

ToBytes () () () ()
Convert the current throttle values to a byte array that can be put in an AgentThrottle packet

Total
Maximum bits per second the entire connection, divided up between invidiual streams using default multipliers

Wind
Maximum bits per second for LayerData wind data

Inheritance Hierarchy
Object
AgentThrottle

Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)