Static pre-defined animations available to all
agents
Declaration Syntax
C# |
public static class Animations
Members
All Members | Methods | Fields | |||
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Icon | Member | Description |
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AFRAID |
Agent with afraid expression on face
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AIM_BAZOOKA_R |
Agent aiming a bazooka (right handed)
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AIM_BOW_L |
Agent aiming a bow (left handed)
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AIM_HANDGUN_R |
Agent aiming a hand gun (right handed)
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AIM_RIFLE_R |
Agent aiming a rifle (right handed)
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ANGRY |
Agent with angry expression on face
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AWAY |
Agent hunched over (away)
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BACKFLIP |
Agent doing a backflip
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BELLY_LAUGH |
Agent laughing while holding belly
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BLOW_KISS |
Agent blowing a kiss
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BORED |
Agent with bored expression on face
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BOW |
Agent bowing to audience
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BRUSH |
Agent brushing himself/herself off
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BUSY |
Agent in busy mode
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CLAP |
Agent clapping hands
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COURTBOW |
Agent doing a curtsey bow
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CROUCH |
Agent crouching
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CROUCHWALK |
Agent crouching while walking
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CRY |
Agent crying
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CUSTOMIZE |
Agent unanimated with arms out (e.g. setting
appearance)
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CUSTOMIZE_DONE |
Agent re-animated after set appearance
finished
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DANCE1 |
Agent dancing
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DANCE2 |
Agent dancing
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DANCE3 |
Agent dancing
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DANCE4 |
Agent dancing
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DANCE5 |
Agent dancing
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DANCE6 |
Agent dancing
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DANCE7 |
Agent dancing
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DANCE8 |
Agent dancing
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DEAD |
Agent on ground unanimated
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DRINK |
Agent boozing it up
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EMBARRASSED |
Agent with embarassed expression on face
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EXPRESS_AFRAID |
Agent with afraid expression on face
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EXPRESS_ANGER |
Agent with angry expression on face
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EXPRESS_BORED |
Agent with bored expression on face
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EXPRESS_CRY |
Agent crying
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EXPRESS_DISDAIN |
Agent showing disdain (dislike) for
something
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EXPRESS_EMBARRASSED |
Agent with embarassed expression on face
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EXPRESS_FROWN |
Agent with frowning expression on face
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EXPRESS_KISS |
Agent with kissy face
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EXPRESS_LAUGH |
Agent expressing laughgter
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EXPRESS_OPEN_MOUTH |
Agent with open mouth
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EXPRESS_REPULSED |
Agent with repulsed expression on face
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EXPRESS_SAD |
Agent expressing sadness
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EXPRESS_SHRUG |
Agent shrugging shoulders
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EXPRESS_SMILE |
Agent with a smile
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EXPRESS_SURPRISE |
Agent expressing surprise
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EXPRESS_TONGUE_OUT |
Agent sticking tongue out
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EXPRESS_TOOTHSMILE |
Agent with big toothy smile
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EXPRESS_WINK |
Agent winking
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EXPRESS_WORRY |
Agent expressing worry
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FALLDOWN |
Agent falling down
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FEMALE_WALK |
Agent walking (feminine version)
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FINGER_WAG |
Agent wagging finger (disapproval)
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FIST_PUMP |
I'm not sure I want to know
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FLY |
Agent in superman position
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FLYSLOW |
Agent in superman position
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HELLO |
Agent greeting another
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HOLD_BAZOOKA_R |
Agent holding bazooka (right handed)
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HOLD_BOW_L |
Agent holding a bow (left handed)
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HOLD_HANDGUN_R |
Agent holding a handgun (right handed)
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HOLD_RIFLE_R |
Agent holding a rifle (right handed)
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HOLD_THROW_R |
Agent throwing an object (right handed)
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HOVER |
Agent in static hover
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HOVER_DOWN |
Agent hovering downward
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HOVER_UP |
Agent hovering upward
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IMPATIENT |
Agent being impatient
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JUMP |
Agent jumping
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JUMP_FOR_JOY |
Agent jumping with fervor
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KISS_MY_BUTT |
Agent point to lips then rear end
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LAND |
Agent landing from jump, finished flight,
etc
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LAUGH_SHORT |
Agent laughing
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MEDIUM_LAND |
Agent landing from jump, finished flight,
etc
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MOTORCYCLE_SIT |
Agent sitting on a motorcycle
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MUSCLE_BEACH |
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NO |
Agent moving head side to side
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NO_UNHAPPY |
Agent moving head side to side with unhappy
expression
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NYAH_NYAH |
Agent taunting another
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ONETWO_PUNCH |
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PEACE |
Agent giving peace sign
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POINT_ME |
Agent pointing at self
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POINT_YOU |
Agent pointing at another
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PRE_JUMP |
Agent preparing for jump (bending knees)
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PUNCH_LEFT |
Agent punching with left hand
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PUNCH_RIGHT |
Agent punching with right hand
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REPULSED |
Agent acting repulsed
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ROUNDHOUSE_KICK |
Agent trying to be Chuck Norris
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RPS_COUNTDOWN |
Rocks, Paper, Scissors 1, 2, 3
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RPS_PAPER |
Agent with hand flat over other hand
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RPS_ROCK |
Agent with fist over other hand
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RPS_SCISSORS |
Agent with two fingers spread over other
hand
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RUN |
Agent running
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SAD |
Agent appearing sad
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SALUTE |
Agent saluting
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SHOOT_BOW_L |
Agent shooting bow (left handed)
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SHOUT |
Agent cupping mouth as if shouting
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SHRUG |
Agent shrugging shoulders
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SIT |
Agent in sit position
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SIT_FEMALE |
Agent in sit position (feminine)
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SIT_GENERIC |
Agent in sit position (generic)
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SIT_GROUND |
Agent sitting on ground
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SIT_GROUND_staticRAINED |
Agent sitting on ground
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SIT_TO_STAND |
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SLEEP |
Agent sleeping on side
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SMOKE_IDLE |
Agent smoking
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SMOKE_INHALE |
Agent inhaling smoke
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SMOKE_THROW_DOWN |
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SNAPSHOT |
Agent taking a picture
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STAND |
Agent standing
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STAND_1 |
Agent standing
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STAND_2 |
Agent standing
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STAND_3 |
Agent standing
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STAND_4 |
Agent standing
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STANDUP |
Agent standing up
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STRETCH |
Agent stretching
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STRIDE |
Agent in stride (fast walk)
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SURF |
Agent surfing
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SURPRISE |
Agent acting surprised
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SWORD_STRIKE |
Agent striking with a sword
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TALK |
Agent talking (lips moving)
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TANTRUM |
Agent throwing a tantrum
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THROW_R |
Agent throwing an object (right handed)
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ToDictionary () () () () |
A dictionary containing all pre-defined
animations
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TRYON_SHIRT |
Agent trying on a shirt
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TURNLEFT |
Agent turning to the left
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TURNRIGHT |
Agent turning to the right
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TYPE |
Agent typing
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WALK |
Agent walking
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WHISPER |
Agent whispering
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WHISTLE |
Agent whispering with fingers in mouth
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WINK |
Agent winking
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WINK_HOLLYWOOD |
Agent winking
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WORRY |
Agent worried
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YES |
Agent nodding yes
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YES_HAPPY |
Agent nodding yes with happy face
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YOGA_FLOAT |
Agent floating with legs and arms
crossed
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Inheritance Hierarchy
Object | |
Animations |
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)