Complete structure for the particle
system
Declaration Syntax
C# |
public struct ParticleSystem
Members
All Members | Constructors | Methods | Fields | ||
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Icon | Member | Description |
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Primitive . . :: . . ParticleSystem( array< Byte > [] () [] [] , Int32) |
Decodes a byte[] array into a ParticleSystem
Object
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AngularVelocity |
A
Vector3which represents the velocity
(speed) from the source which particles are emitted
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BlendFuncDest |
OpenGL blend function to use at particle
destination
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BlendFuncSource |
OpenGL blend function to use at particle
source
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BurstPartCount |
A
byterepresenting the maximum number of
particles emitted per burst
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BurstRadius |
A
floatrepresenting the number of meters
around the center of the source where particles will be
created.
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BurstRate |
A
floatrepresenting the number of
seconds between burts.
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BurstSpeedMax |
A
floatrepresenting in seconds the
maximum speed of new particles being emitted.
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BurstSpeedMin |
A
floatrepresenting in seconds, the
minimum speed between bursts of new particles being emitted
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CRC |
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FromOSD(OSD) |
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GetBytes () () () () |
Generate byte[] array from particle data
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GetOSD () () () () |
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HasBlendFunc () () () () |
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HasGlow () () () () |
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InnerAngle |
A
floatin radians that specifies where
particles will not be created
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IsLegacyCompatible () () () () |
Can this particle system be packed in a legacy
compatible way
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LegacyDataBlockSize |
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MaxAge |
A
floatrepresenting the maximimum age
(in seconds) particle will be displayed
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MaxDataBlockSize |
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OuterAngle |
A
floatin radians that specifies where
particles will be created
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PartAcceleration |
A
Vector3which represents the
Acceleration from the source which particles are emitted
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PartDataFlags |
Flags of particle from
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PartDataSize |
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PartEndColor |
The
Color4the particle has at the ending of
its lifecycle
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PartEndGlow |
A
floatthat represents the end glow
value
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PartEndScaleX |
A
floatthat represents the ending X size
of the particle
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PartEndScaleY |
A
floatthat represents the ending Y size
of the particle
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PartFlags |
Particle Flags
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PartMaxAge |
Max Age particle system will emit particles
for
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PartStartColor |
The
Color4the particle has at the beginning
of its lifecycle
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PartStartGlow |
A
floatthat represents the start glow
value
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PartStartScaleX |
A
floatthat represents the starting X
size of the particle
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PartStartScaleY |
A
floatthat represents the starting Y
size of the particle
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Pattern |
pattern of particles
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StartAge |
A
floatrepresenting the number of
seconds, from when the particle source comes into view, or the
particle system's creation, that the object will emits particles;
after this time period no more particles are emitted
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SysDataSize |
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Target |
The
UUIDKey of the specified target object
or avatar particles will follow
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Texture |
The
UUIDKey of the texture displayed on the
particle
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Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)