A single textured face. Don't instantiate this
class yourself, use the methods in TextureEntry

C# |
public class TextureEntryFace : ICloneable

All Members | Constructors | Methods | Properties | ||
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Icon | Member | Description |
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Primitive . . :: . . TextureEntryFace(Primitive . . :: . . TextureEntryFace) |
Contains the definition for individual
faces
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Bump |
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Clone () () () () |
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FromOSD(OSD, Primitive . . :: . . TextureEntryFace, Int32 % ) |
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Fullbright |
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GetHashCode () () () () | (Overrides
Object.
GetHashCode
()
()
()
()
.)
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GetOSD(Int32) |
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Glow |
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MaterialID |
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MediaFlags |
In the future this will specify whether a
webpage is attached to this face
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OffsetU |
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OffsetV |
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RepeatU |
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RepeatV |
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RGBA |
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Rotation |
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Shiny |
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TexMapType |
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TextureID |
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ToString () () () () |
(Overrides
Object.
ToString
()
()
()
()
.)
|

Object | |
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Primitive . . :: . . TextureEntryFace |
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)