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C# |
public class SoundManager
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All Members | Constructors | Methods | Events | ||
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Icon | Member | Description |
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SoundManager(GridClient) |
Construct a new instance of the SoundManager
class, used for playing and receiving sound assets
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AttachedSound |
Raised when the simulator sends us data
containing sound
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AttachedSoundGainChange |
Raised when the simulator sends us data
containing ...
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PlaySound(UUID) |
Plays a sound in the current region at full
volume from avatar position
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PreloadSound |
Raised when the simulator sends us data
containing ...
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SendSoundTrigger(UUID, Vector3) |
Plays a sound in the current region at full
volume
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SendSoundTrigger(UUID, Vector3, Single) |
Plays a sound in the current region
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SendSoundTrigger(UUID, Simulator, Vector3, Single) |
Plays a sound in the specified sim
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SendSoundTrigger(UUID, UInt64, Vector3, Single) |
Play a sound asset
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SoundTrigger |
Raised when the simulator sends us data
containing ...
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Object | |
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SoundManager |
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)