OpenMetaverse Protocol Library Developers API Documentation
SetTextures Method (simulator, localID, textures)
NamespacesOpenMetaverseObjectManagerSetTextures(Simulator, UInt32, Primitive . . :: . . TextureEntry)
Set the textures to apply to the faces of an object
Declaration Syntax
C#
public 
void 
SetTextures(
        
Simulator 
simulator,
        
uint 
localID,
        
Primitive

.
.
::
.
.
TextureEntry 
textures
)
Parameters
simulator ( Simulator)
A reference to the object where the object resides
localID ( UInt32)
The objects ID which is local to the simulator the object is in
textures ( Primitive . . :: . . TextureEntry)
The texture data to apply
See Also

Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)