Request an asset be uploaded to the
simulator
Declaration Syntax
Parameters
- assetID ( UUID %)
- type ( AssetType)
- Asset type to upload this data as
- data ( array< Byte > [] () [] [] )
- A byte array containing the encoded asset data
- storeLocal ( Boolean)
- If True, the asset once uploaded will be stored on the simulator in which the client was connected in addition to being stored on the asset server
Return Value
The of the transfer, can be used to
correlate the upload with events being fired
See Also
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)