OpenMetaverse Protocol Library Developers API Documentation
AttachObject Method (simulator, localID, attachPoint, rotation)
NamespacesOpenMetaverseObjectManagerAttachObject(Simulator, UInt32, AttachmentPoint, Quaternion)
Attach an object to this avatar
Declaration Syntax
C#
public 
void 
AttachObject(
        
Simulator 
simulator,
        
uint 
localID,
        
AttachmentPoint 
attachPoint,
        
Quaternion 
rotation
)
Parameters
simulator ( Simulator)
A reference to the object where the object resides
localID ( UInt32)
The objects ID which is local to the simulator the object is in
attachPoint ( AttachmentPoint)
The point on the avatar the object will be attached
rotation ( Quaternion)
The rotation of the attached object
See Also

Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)