Represents a Wearable Asset, Clothing, Hair,
Skin, Etc
Declaration Syntax
C# |
public abstract class AssetWearable : Asset
Members
All Members | Constructors | Methods | Fields | ||
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Icon | Member | Description |
---|---|---|
AssetWearable () () () () |
Initializes a new instance of an AssetWearable
object
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AssetWearable(UUID, array< Byte > [] () [] [] ) |
Initializes a new instance of an AssetWearable
object with parameters
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Creator |
The of the assets creator
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Decode () () () () |
Decode an assets byte encoded data to a
string (Overrides
Asset.
Decode
()
()
()
()
.)
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Description |
A string containing a short description of the
asset
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Encode () () () () |
Encode the assets string represantion into a
format consumable by the asset server (Overrides
Asset.
Encode
()
()
()
()
.)
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ForSale |
The For-Sale status of the object
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Group |
The of the Group this asset is set to
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GroupOwned |
True if the asset is owned by a
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LastOwner |
The of the assets prior owner
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Name |
A string containing the name of the
asset
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Owner |
The of the assets current owner
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Params |
A Dictionary containing Key/Value pairs of the
objects parameters
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Permissions |
The Permissions mask of the asset
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SalePrice |
An Integer representing the purchase price of
the asset
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Textures |
A Dictionary containing Key/Value pairs where
the Key is the textures Index and the Value is the Textures
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WearableType |
The Assets WearableType
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Inheritance Hierarchy
Object | |||
Asset | |||
AssetWearable | |||
AssetBodypart | |||
AssetClothing |
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)