Base class for all Asset types
Declaration Syntax
C# |
public abstract class Asset
Members
All Members | Constructors | Methods | Properties | Fields | |
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Icon | Member | Description | ||||
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Asset () () () () |
Construct a new Asset object
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Asset(UUID, array< Byte > [] () [] [] ) |
Construct a new Asset object
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AssetData |
A byte array containing the raw asset
data
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AssetID |
The assets unique ID
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AssetType |
The "type" of asset, Notecard, Animation,
etc
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Decode () () () () |
Decodes the AssetData, placing it in
appropriate properties of the derived class.
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Encode () () () () |
Regenerates the
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Temporary |
True if the asset it only stored on the server
temporarily
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Inheritance Hierarchy
Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)