OpenMetaverse Protocol Library Developers API Documentation
TextureDownloadCallback Delegate
NamespacesOpenMetaverseTextureDownloadCallback
A callback fired to indicate the status or final state of the requested texture. For progressive downloads this will fire each time new asset data is returned from the simulator.
Declaration Syntax
C#
public 
delegate 
void 
TextureDownloadCallback(
        

TextureRequestState 
state,
        
AssetTexture 
assetTexture
)
Parameters
state ( TextureRequestState)
The TextureRequestStateindicating either Progress for textures not fully downloaded, or the final result of the request after it has been processed through the TexturePipeline
assetTexture ( AssetTexture)
The AssetTextureobject containing the Assets ID, raw data and other information. For progressive rendering the AssetDatawill contain the data from the beginning of the file. For failed, aborted and timed out requests it will contain an empty byte array.

Assembly: OpenMetaverse(Module: OpenMetaverse.dll) Version: 0.9.3.3318 (0.9.3.3318)